Evolfinity | Design

Designing for all taste palettes
from Concept to Final Product

Simple design is a complex process. We simplify it by focusing on Challenges and Solutions followed by building functional user interfaces that keep the audience at the center.

The Difference

We say the discovery is at the center of ingenuity. We learned a little dash of crazy mixed with great discipline, creates masterpieces - we call it "Discovery Workshop".

Why Your Idea Needs a "Workshop"?

Think

Not all requirements are development ready

Organize

Ideas evolve and they need to be constrained in a boundary

Prioritise

Organize your thoughts for maximum impact

Goals

A quality product must have clearly defined objectives

Quantify

Deriving scope, for accurate timeline and budget

Roadmap

Choosing the right technology approach to development

Benefits

Benefits Of Discovery / Design First Approach

Discovery Workshop is designed to feed the engineering team,
albeit not the other way round that traditionally many IT companies do.

strategy

Clear Strategy

We work with you to cut the clutter and stay focused on defining critical system features to build a product that's launch-ready.

speed

Speed

Making the most of our engagement with an agile mindset to produce visible results - compared to the traditional way.

lower-risk

Lower Risk

Before investing large sum upfront into the entire project and committing in blind, define something that's sustainable and achievable.

cost-effective

Cost Effective

We work with you to define minimum launchable product so that you can prioritize investments for better ROI, allowing you to focus on growth.

From Discovery Sprints to Agile Development

Agile-Development

We deliver quality products that stay within the predefined budget by identifying and adapting to changes much earlier in the entire process, avoiding an irreversible stage where the cost of changes is higher.

The Process

How It Works?

For each workshop, we assign a dedicated analyst, a UI/UX designer and a technical team who work with you, to do full justice to your ideas with the most relevant and technically advanced solutions.

agile-meetings-img
discover-device
Target Audience, Market and the Problem

Discover & Devise

Market Analysis

Review what's already been done by similar solutions in the market and elevate the experience

Requirements

Identify core needs and vision of the solution with elaborated brainstorming sessions

Conceptualisation

Identify core business problem to be solved keeping end-users at the center

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define-refine
Blueprint of the Core

Define & Refine

Mindmap

Designing information architecture with key modules and activities in a logical hierarchy

User Journeys

Heuristic analysis of user behavior by working backward to design elements that users anticipate

Wireframe

Conceptual block-based representation to uncover visual representation of key information elements

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ui-ux
Interface, Experience & Visuals

UI / UX Design

Interface

Surgically crafting beautiful pixels to create a visually appealing interface of relevant screens

Digital Experience

Creating a functional design by carefully orchestrating interface, information, and interaction

Objective Design

Creating a design that not only looks stunning but also sticks to solving the core of the problem

design-thinking

Design is not how it looks.
But how it works.

- Steve Jobs

Complex systems are easy to create. It takes a surgical approach to craft functional designs that enable users to feel good while using the web/software or an app.

Creating simple and meaningful interfaces across screens requires careful orchestration of all the key ingredients.

process-arrow
handover
From Discovery to Development

Handover

Continuing from Discovery to Development

The handover process - irrespective of who the technical team, they act as a catalyst to continue the same momentum and depth of the concept to be engineered. This is ensured by visual design to the greatest detail, functional flow and design guidelines that are ready to be shipped as a bundle.

Key Insights

Good to Know

Each workshop can be personalized based on where you are with your requirements.

It all starts with brainstorming and analysis phase led by Subject Matter Experts.

Wireframes are followed and are based on the requirements gathered by analysts.

UI Designs are always based on the wireframes derived and user journeys identified.

For each stakeholder of the system, a separate UI flow with detailed screens shall be created.

After UI designs - an interactive prototype containing designs shall be presented

Each phase is preceded by the stage earlier to it as depicted in the Workshop Model.

We're absolutely OK to skip a step in the workshop if that's something you've already achieved OR can achieve on your own.

We work with all modern toolkit e.g. Sketch, Invision and at times various other tools such as Principal, Flinto and Adobe XD

Ready to start a Project?

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